Initialize engine version: 2017.4.2f2 (52d9cb89b362)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: Radeon RX 560 Series (ID=0x67ff)
    Vendor:   ATI
    VRAM:     1992 MB
    Driver:   22.19.128.1
Begin MonoManager ReloadAssembly
- Completed reload, in  0.055 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.878043 ms
Logic: Init done (v1.02)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Wait for SteamManager
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

AchievementManager: OnInit done
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 19 Unused Serialized files (Serialized files now loaded: 0)

Unloading 30 unused Assets to reduce memory usage. Loaded Objects now: 13683.
Total: 12.279241 ms (FindLiveObjects: 1.231308 ms CreateObjectMapping: 0.215884 ms MarkObjects: 10.779143 ms  DeleteObjects: 0.052620 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 14058.
Total: 8.761378 ms (FindLiveObjects: 0.718476 ms CreateObjectMapping: 0.164402 ms MarkObjects: 7.849487 ms  DeleteObjects: 0.028727 ms)

Unloading 22 Unused Serialized files (Serialized files now loaded: 0)

Unloading 334 unused Assets to reduce memory usage. Loaded Objects now: 14679.
Total: 9.717356 ms (FindLiveObjects: 0.758012 ms CreateObjectMapping: 0.209626 ms MarkObjects: 7.620519 ms  DeleteObjects: 1.128913 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 14376.
Total: 9.448852 ms (FindLiveObjects: 0.863821 ms CreateObjectMapping: 0.173788 ms MarkObjects: 7.994547 ms  DeleteObjects: 0.416124 ms)

Unloading 15 Unused Serialized files (Serialized files now loaded: 0)

Unloading 63 unused Assets to reduce memory usage. Loaded Objects now: 13392.
Total: 9.202817 ms (FindLiveObjects: 0.746351 ms CreateObjectMapping: 0.174357 ms MarkObjects: 7.794022 ms  DeleteObjects: 0.487801 ms)

Unloading 26 Unused Serialized files (Serialized files now loaded: 0)

Unloading 178 unused Assets to reduce memory usage. Loaded Objects now: 14150.
Total: 11.035417 ms (FindLiveObjects: 0.745213 ms CreateObjectMapping: 0.182036 ms MarkObjects: 8.707905 ms  DeleteObjects: 1.399977 ms)

Unloading 18 Unused Serialized files (Serialized files now loaded: 0)

Unloading 73 unused Assets to reduce memory usage. Loaded Objects now: 14150.
Total: 9.003999 ms (FindLiveObjects: 0.729854 ms CreateObjectMapping: 0.179192 ms MarkObjects: 7.950460 ms  DeleteObjects: 0.144207 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 14150.
Total: 9.077098 ms (FindLiveObjects: 0.758297 ms CreateObjectMapping: 0.147051 ms MarkObjects: 8.160087 ms  DeleteObjects: 0.011661 ms)

Logic: User Quit game
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Logic: OnApplicationQuit
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 15d8 -> priority: 1 
  Thread -> id: 1b84 -> priority: 1 
